iranoffline.blogg.se

Package an electron app for mac os x
Package an electron app for mac os x











package an electron app for mac os x
  1. #PACKAGE AN ELECTRON APP FOR MAC OS X HOW TO#
  2. #PACKAGE AN ELECTRON APP FOR MAC OS X INSTALL#
  3. #PACKAGE AN ELECTRON APP FOR MAC OS X 32 BIT#

See more info on how to use NPM in the Electron docs.I've created an application using electron.js in Visual Studio Code to be published outside MAC App Store (MAS).īefore the macOS 10.14.4 release, my application was build and signed successfully using " electron-osx-sign " module which uses " electron-forge " internally.

#PACKAGE AN ELECTRON APP FOR MAC OS X INSTALL#

You can install it by following these instructions. To work with Electron, you'll need the npm utility which is part of the Node.js runtime. Run your application, you should get the following: See the example of the modified main.js file here. Then add the following code to the main.js right after loadFile() method: We're going to use shell module to open external website upon menu click. To create your own menu, first connect Menu module to your application: To disable application menu altogether, insert the following line in the main.js right after loadFile() method: See the official Electron guide on how to rename your application binary and assign custom icon. See more in the code signing section of the Electron documentation. In order to fix this issue, expecially when you distribute your work to the end users, your app must be signed. For example, on Windows, you'll see the following Windows protected your PC dialog:Ĭlick on the More info link, then Run anyway to run the application. Keep in mind, that since your application is unsigned, both Windows and macOS (but not Linux) prevent it from running. Once your app is ready, download it and then unpack the zip archive to some directory.Įxec your application by running electron.exe (or Electron.app on macOS, or electron on Linux) located in the app directory.

#PACKAGE AN ELECTRON APP FOR MAC OS X 32 BIT#

Linux (32-bit) Linux, 32 bit version.ĭue to architecture limitations of the Windows OS, it's not possible to build macOS apps on that system. Windows (32-bit) Windows 7 or later, 32 bit. Runs on macOS 11 (Big Sur) or later, Apple Silicon (aka M1) Macs. macOS App Store (ARM) Reduced version for Mac App Store. macOS (ARM) macOS 11 (Big Sur) or later, Apple Silicon (aka M1) Macs. Windows (ARM) Windows 10 running on devices with 64-bit ARM processors. Linux (64-bit) Linux, 64 bit, such as Ubuntu, Fedora, OpenSuse, or Arch. Runs on macOS 10.10 (Yosemite) or later, Intel Macs.

package an electron app for mac os x

macOS App Store (64-bit) Reduced version for Mac App Store. macOS (64-bit) macOS 10.10 (Yosemite) or later, Intel Macs. Windows (64-bit) Windows 7 or later, 64 bit. Use the NPM utility and the instructions below to continue building your app. Since the number of available platforms is huge, use the following memo to get what you really need:

package an electron app for mac os x

To simplify things up, we integrated an Electron app builder right in the App Manager.īy using it you can download Electron binaries for the selected target platform and then build a ready-to-use application right from your Verge3D app. The tool is completely free, easy-to-use and allows for advanced customizations with JavaScript (if you need it).Įlectron can be installed via NPM or downloaded from the internet. Electron can create apps for Windows, macOS (both Intel and Apple Silicon architectures supported), and Linux. Creating Desktop Applications with ElectronĮlectron is a tool which converts web applications to cross-platform desktop applications.













Package an electron app for mac os x